Vor (again)

My Vor are my Orcs and my Dwarves. The problem with the 5e build of the Orc is that it has aggressive, a tactic which improves movement but doesn’t say “strong” or “tough” to me. It’d work better for a fast creature — perhaps the opposite of the goblin’s “shifty” could be the hobgoblin’s “aggressive”. But orcs? Slow. Heavy. Hard to kill.

My problem with the 5e build of dwarves is twofold: they’re not really presented as monsters, and even if they were, their effects are too minor. Compare: elves get to hide in the woods, or a few spells. Nothing active for the dwarf.

So, having consumed the monster manual, here’s my canonical Vorish race:

Vor:

+2 constitution.
Vorish resilience: Advantage on saving throws against poison, resistance to poison damage.
Stonecunning: Expertise on Intelligence (History) checks related to stonework.
Relentless (1/short or long rest): If you would be reduced to 0 hit points but took fewer than your number of hit dice plus your constitution modifier hit points worth of damage, you are instead reduced to 1 hit point.

Avvor
+2 strength.
Avvor proficiency: Proficiency with javelins, spears, handaxes, battleaxes.
Large framed: Double lift, drag, and carrying capacities.
Brutal Opportunist: Melee attacks made when it is not your turn and you did not ready an action add your proficiency bonus to their damage (opportunity attacks, as a reaction to a command, etc).

Arqa

+1 wisdom
Arqa proficiency: Gain expertise with one tool of your choice (especially blacksmith’s tools, miner’s tools, weaver’s tools).
Darkvision: 60 feet.
+1 hit point per hit die.

Halquor

Increase one ability score of your choice by 1.
Darkvision: 60 feet.
One skill proficiency.
So, a little different, but not so very different. Runs smoother: no concentration mechanic, a definitely easy way to track (is it at 1hp? Then it almost certainly Resilience’d already and can’t use it again. Is it not? Then it probably didn’t). No tricky what-is-its-hit-points-thus-is-its-damage, but still a strong martial bent — and an even better “go on someone else’s turn” bent. And especially brutal against those who flee, which matches what I want.

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About lackhand

I was born in 1984 and am still playing games, programming computers, and living in New York City. View all posts by lackhand

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