Monthly Archives: November 2017

Nine Hells; two editions

I wanted to do some comparison-shopping between D&D and pathfinder, so I whipped this up real fast. It’s pretty under-detailed.

Both D&D Pathfinder
1st Layer
Avernus Portal-strewn fireball wasteland Volcanic wasteland where souls are judged
Former: Bel (Pit fiend general); Current: Zariel (Burned angel) Barbatos (Ragged tentacled hobo)
2nd Layer
Dis Iron City in a wasteland Similar
Dispater: humanoid devil type with control issues Same
3rd Layer
Minauros: Bog; acid rain; Jangling Hiter Erebus: Sewers of Dis, counting houses
Mammon: Serpent with human torso Mammon: Wealth-possessing spirit
4th Layer
Phlegethos / Phlegethon Fiery wasteland, torture plain (Soul-)Forges of hell
Fierna and Belial, incestuous Belial; shapeshifting construct
5th Layer
Stygia Freezing cold Temples & Libraries of sin & heresy
Levistus (frozen prince) and Geryon (bat-winged snake, though as a vestige a triple oni) Geryon: snake coils, with a triple body above
6th Layer
Malbolge Avalanches & Copper fortresses; now Hag Countess Ossuary Smouldering forest of false reward
Former: Beherit (Destroyed), Moloch (generic fiend), Hag Countess Malagard (turned into geography); current: Glasya (daughter of Asmodeus) Moloch: Flaming bull armor
7th Layer
Maladomini: Ruins and despoil Cocytus: Frozen hell
Baalzebul Slug-punished perfectionist Cloud of flies; prince of Hell
8th Layer
Cania/Caina SUPER frozen hell of lost cities Iron torture hell with sentient darkness
Mephistopheles Lord of hellfire Same, but linked to his plane
9th Layer
Nessus Rifts and Malsheem, the citadel of hell Desolate volcanic wasteland
Asmodeus

Everyone that I would like to poison is immune

I’ve posted about my vision of the great cities of Hell before.

Hell, you see, is other people. But D&D has enough magic in it that it’s not just people-people; it’s hornéd and scaléd devils, undead liches and wights.

So let’s talk about these creatures. You have your diabolic metropolis. You have your crèche of the undead. These are creatures for whom life is cheap; the zombies have no sense of self, the liches rejuvenate, the devils literally respawn. This is a setting where an assassin’s guild would fit, because knifing someone in the dark is only moderately aggressive.

And I had this whole thing! The Master of Poisons as the center of power! And you can sort of kind of squint and do it, because maybe they do potions too, and maybe some potions (Enlarge/Reduce stuck on reduce, gaseous form if it isn’t labeled, and so forth) make interesting not-quite-poisons, and so on. But mostly: devils are immune to poison. Most undead are immune to poison.

Back to the drawing board.